Explore Wikis Community Central. Register Don't have an account? Elder Scrolls Explore. Elder Scrolls Online. Enemies here are Ash Spawn and various types of spiders. Head down the stairs and follow the tunnel. Remove the soul gem that sends out lightning sparks , and search the tunnels around the room for various geodes amethyst , emerald , ruby and sapphire.
Head back to the main chamber and follow the tunnel towards ildari. Again, remove a soul gem that is blasting the player.
The chamber with the arcane Enchanter has a trap. Beware hereof. Keep on until reaching a T-junction. In one of the cells is a woman called Niyya. Free her and listen to her story. Return past the junction. The corridor leads up via a wooden walkway to some Orithalcum Veins, and down towards Ildare. Pass through a room with various types of ore and geodes.
Aldari speaks to the player in the next chamber. Defeat the Ash Spawn and head up the tower to the next room, which contains an Alchmey Lab.
In addition to providing training, Neloth also serves as a magical goods merchant. Most notably, he sells unenchanted staves , regular enchanted staves , and soul gems. Provided he has given you permission to use his staff enchanter , the unenchanted staves can be enchanted with one or more heart stones. He typically carries gold on hand for trading, but this can be increased to with the Master Trader perk. Neloth's mastery over the arcane becomes readily apparent when he is engaged in combat, displaying strengths in Destruction and Conjuration magic.
As battle begins, he typically activates his Whirlwind Cloak and Ebonyflesh for his initial defense. He may also switch to Incinerate during battle or conjure a powerful Ash Guardian to aid him, which benefits from his Atromancy and Elemental Potency perks.
For defense, he uses a Greater Ward and heals himself with Fast Healing , which is also augmented with the Regeneration perk. Should his large magicka supply run dry, he will wait for it to replenish rather than switching to his ebony dagger.
You don't seem to be in quite the same state as the others here. Very interesting. Neloth can be first encountered at the Earth Stone during the Dragonborn quest. He is initially observing the townsfolk of Raven Rock working on the structure. Upon approaching him, he asks: "You there You don't quite seem to be in the same state as the others. May I ask what it is you're doing here? This updates the objective marker to point towards Miraak's temple.
Neloth may also be questioned further:. Upon activating the Earth Stone, Neloth warns you: "That seems inadvisable If you continue to work at the Earth Stone, he will make further comments: "I wonder how long this effect will last.
Perhaps it is permanent as with the others. That would be a shame. You were an interesting exception to the otherwise universal phenomenon. Can you hear me? Do you have any free will left, or are you completely under this outside influence like the others?
It appears that you were not as unusual after all. If you break Miraak's influence and stop working on the stone, he remarks: "Ah, so you appear to be able to resist the effect by exerting your will. I would not advise touching the stone again.
The effects of repeated contact could be Unless of course you'd like to contribute to my investigation. It could be very enlightening to observe you. If this first initial meeting is skipped, he can later be met at his home in Tel Mithryn after the Dragonborn quest has been completed, where his dialogue will vary slightly. I have found their 'reading room' in the ruins of Nchardak. Storn then suggests that you speak to Neloth, as he may have more information about the Black Book that gave Miraak power over dragons.
Once in Tel Mithryn, Neloth can be asked where to find this Black Book, to which he replies: "You refer to the tomes of esoteric knowledge that old Hermaeus Mora has scattered throughout the world? What could you know of them? Two or more possible dialogue choices will be presented. However, the specific ones that appear are based on certain variables, such as the status of Hermaeus Mora's Daedric quest Discerning the Transmundane :.
After this, you can continue the conversation by telling Neloth that you have to know what Miraak knows if you want to stop him, to which he replies: "Now that is a dangerous path indeed. Hermaeus Mora gives nothing away for free. You may end up like Miraak, of course.
Two power-mad Dragonborn. It could be very interesting. Asking him where you can find another Black Book will result in the response: "Oh yes. They're not hard to locate once you know how to look for them. I have one here that I have been using to locate more. But my book isn't what you're looking for.
I'm quite sure it is unconnected with this Miraak. But I do know where to find a Black Book that can help you. This ends the conversation and Neloth heads off to the ruins of Nchardak , located just north of Tel Mithryn, along the coast.
If you stop him mid-journey and ask him where you are both headed, he becomes annoyed: "I hope this is important. It's largely flooded now, but luckily the main library is still above the water. It seems the dwarves were as interested in the Black Books as we are. They seem to have believed this one to be particularly valuable, as it is secured in a mechanism which I have been unable to open.
Let's get to Nchardak. Once you reach the outskirts of Nchardak with Neloth, he will remark: "The Dwemer certainly knew how to build for the ages. These towers have outlasted their creators by millenia. The book is housed inside that dome.
I'll need to unlock the door for us. Lets get on with it. If spoken to, he begins with either: "Here we are. The book we're after is right inside that dome. This place was deserted when I was here last. I sealed the door the last time I was here, as a precaution against thieves and other meddlers. Upon spotting one of the many reavers camped outside of the ruins, Neloth cries: "I had to clean out the riff-raff last time I was here, too. Where do they come from? Luckily I found a cube to operate it inside on my last visit.
I sealed the door when I left to keep out ignorant meddlers. Let me unlock it. Once inside the ruins, Neloth observes the large sealed case in the center of the room where the Black Book is held. He explains: "You can see the book right there. So tantalizingly close But trust me, no magic will open that. I'd have had the book already if I could. No, we'll have to do this the hard way. If we can restore the steam supply to this room, I'm certain I can open it.
As you'll see, that's easier said than done. This way to the boilers. Next, Neloth uses his control cube to open another door and reach another chamber, where he takes an elevator to the Nchardak Great Chamber. Upon entering, Neloth reveals: "The last time I was here, I only explored a small part of the ruins. I was here alone then, and I find an assistant is absolutely essential for this kind of dirty, dangerous work.
In its day it was the largest of the great Dwemer Archives and perhaps the most advanced. In the old stories, when the Nords came to conquer it, it's said the Dwemer sumberged the entire city beneath the sea until the invaders gave up.
I have my doubts. But the city was a marvel of Dwemer engineering. Now reduced to this. As the water begins to drain, he reveals: "The pumps only operate when a cube is in the pedestal. And unfortunately, I have only one cube. These four boilers provide steam to the room upstairs. They're shut down, but they still respond to the control cubes.
So, if we can find four more cubes, we can turn these boilers back on and restore steam power to the room upstairs. Then I should be able to open the book's protective case. Bring that cube. We'll need it. He then walks over to and studies a display panel, revealing: "Yes This device shows the location of four more cubes in this section of the city.
It looks like most of the cubes were moved to the lower levels, perhaps to try to control the flooding before the city was abandoned. That would suggest that the city must have originally sunk during the first cataclysm of Red Mountain. Or that the Dwemer's servitors continued to try to preserve the city after their creators' disappearance. Before entering the Nchardak Workshop, he remarks: "Three of the cubes are through here.
This seems like a sensible place to start. You should be able to unseal this door with the control cube I gave you. At this point, it's possible to ask him to explain the details again via two dialogue options. These are:. Upon entering, Neloth walks over to a nearby control switch containing a cube and remarks: "I hope the rest of the cubes are this easy to find. Although knowing the Dwemer, I rather doubt it. Neloth comments: "These must be the 'Great Workshops of Nchardak'.
Impressive even in ruins. In the city's days of glory, it was reputed to be able to assemble a complete automaton in a single day. Much of the Dwemer army at the Battle of Red Mountain must have come from here. After reaching some control pedestals, Neloth remarks: "It looks like we'll need to lower the water level to make any more progress. After placing one cube, the water level begins to drop, and Neloth remarks: "Ah, good.
Now we can see if we can find a way to get that next cube. Neloth warns: "Look out for that Steam Centurion! Get to higher ground! Once they have been dealt with and the cube is retrieved, Neloth explains: "Unfortunately, each cube we retrieve shuts down the corresponding pumps, raising the water level. We'll have to be careful. Heading to the south of the workshop, Neloth will mention: "There's a passage up there.
We could reach it if the water level was higher. Otherwise he will say: "With the water level this high, we can swim across the collapsed part of the passage and reach the other side. He heads over to the large flooded area again and informs you: "You'll need to lower the water level before we can proceed any further. We won't be able to open it until the water level is lower. Upon entering the Aqueduct, Neloth spots several raised bridges and remarks: "Looks like we'll need those bridges down in order to get the pumps in here working.
I hope it won't require more swimming around in this filth. But how to reach it? We'll need to get all three of these bridges down in order to reach the pump control. During the bridge puzzle, should only two bridges lower, Neloth remarks: "Well, that's progress of a sort. But we'll need all three down at once to get to the pump control. Don't touch anything else. Quickly now. As he heads up to the activator, he complains: "What a mess.
I'm getting tired of wading around in this muck. I'll wait here and retrieve this cube once you find the last one we need. Good luck! Once the final cube has been obtained, Neloth asks: "Do you have the cube? Good, good! Then I'll take this cube and we can be on our way.
Watch out, the water's rising even higher with both pumps shut down. I'm glad you were here to do all the hard work. Once in the great chamber, Neloth comments: "With the cube I retrieved from the pumping pedestal, we should now have five cubes - exactly what we need.
Now we can finally see about getting those boilers started. He reminds you again: "You need to start the four boilers. Then we should be able to open the book's protective case upstairs. The water level needs to be lower for the boilers to work at all. Should you take too long in activating the boilers, Neloth sarcastically remarks: "As much as I enjoy this place, I'm ready to see if we can actually open the book's protective case.
You do still remember why we're here? As the boilers are activated, Neloth comments: "That seems to have done it. It took longer than I'd hoped, but at least it's finally done.
Another Steam Centurion! Once it has been dealt with, he remarks: "I'm going to head back upstairs and see if the reading room has steam. If so, it should be a simple matter to release the book.
Age [ edit ] How old is Master Neloth? He was already old in Morrowind, and we see him again over years later.
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